Yes, it's been a long time since I last posted something. Anyway, here's something I've done as a result of playing with Photoshop CS5. Admittedly, I'm not likely to ever be a "digital painter" in the truest sense, as I find that my efforts to paint without benefit of a containing outline just don't seem to look very good. While it's frustrating to try and achieve the fully rendered approach that others do so well, I suspect that I'd never be totally happy with it even if I could do one to my satisfaction. I am a cartoonist who happens to love the power and graphic boldness of a line drawing, so I'm always going to prefer working like that.
It's for this very reason, actually, that I'll always prefer traditional hand drawn animation to CG, as I still believe that you can make a bolder visual statement through outline describing the illusion of solid form than you can with the fully rendered CG approach. While it's true that I'm adding in all the highlights and shadows in my drawing similar to the look of CG, I find that I really need that outline to hold it all together and make it pop. Anyway, I'll continue to experiment with CS5, since it does seem to give a huge improvement in the way the brush tool handles a controlled line compared to what I was achieving with CS3.